Eledris

Eledris is a fantasy world full of stories, told via media such as video-games, drawings, or written works. Follow me on my journey to create this world and share it with the community.

Beta Readers and Where to Find Them
Beta Readers and Where to Find Them

You’ve finished writing your masterpiece of a book – now what? It’s definitely not the time to release it yet; you need beta readers to give you valuable feedback.

09. 06. 2021 3,107

Is Harry Potter’s Worldbuilding Bad?
Is Harry Potter’s Worldbuilding Bad?

Harry Potter is one of the best-known¬†fantasy novel series. It is set in an alternate version of Earth, where magic exists. I would like to examine its worldbuilding to determine the quality of Harry Potter’s worldbuilding.

05. 03. 2021 5,975

How to Design Breathtaking 2D Platformer Levels
How to Design Breathtaking 2D Platformer Levels

Platformers have been popular since the dawn of games; from Super Mario Bros. of 1985 to Celeste of today. Good level design is one of the most essential parts of a platformer. Want to design breathtaking levels for your game?

19. 12. 2020 24,754

5 Tips to Beat Your Art Block
5 Tips to Beat Your Art Block

Art block is something that, sooner or later, affects all artists. You can’t draw, you might not have any ideas, and it’s generally ruining your art process. How do you beat that?

29. 08. 2020 2,783

How I Made $350 Worldbuilding Freelance
How I Made $350 Worldbuilding Freelance

In 2020, I started freelancing as a worldbuilder. This is the story of my first larger order, how I make money, and how you can get into it, too.

21. 08. 2020 3,539

How to Code a Discord Bot in JavaScript
How to Code a Discord Bot in JavaScript

Having a Discord bot on your server can be a great deal useful, and coding one for yourself is a nice way to practice your coding skills, get a better reputation in the community, and do some marketing.

12. 08. 2020 5,701

Top Tips for Writing and Publishing Flash Fiction
Top Tips for Writing and Publishing Flash Fiction

Flash fiction is short, usually under 500 words. That’s a good thing; you can write it quickly. The bad news is not many people want to publish it. Here are my top tips to help you with that!

12. 08. 2020 2,750

Setting up a 2D Scene in Unity
Setting up a 2D Scene in Unity

The scene setup, as the first thing you do in your new Unity project, can really help boost your productivity at the start of your game development cycle.

06. 08. 2020 6,578

How to Write Clean, Reusable Code
How to Write Clean, Reusable Code

Whether you’re planning on working on a project for years, on handing it off to someone else in a month, or writing a full-on external library, there’s one thing you have to keep in mind. Writing clean, reusable code.

31. 07. 2020 4,566