Eledris is a fantasy world full of stories, told via media such as video-games, drawings, or written works. Follow me on my journey to create this world and share it with the community.
The scene setup, as the first thing you do in your new Unity project, can really help boost your productivity at the start of your game development cycle.
07. 08. 2020 929
Whether you’re planning on working on a project for years, on handing it off to someone else in a month, or writing a full-on external library, there’s one thing you have to keep in mind. Writing clean, reusable code.
03. 07. 2020 893
Doki Doki Literature Club is a cutesy psychological horror game; and one of the most unique games you might ever play. Let’s look at why you should (and shouldn’t) play it, while analyzing its game design.
30. 12. 2019 1,760
Platformers have been popular since the dawn of games; from Super Mario Bros. of 1985 to Celeste of today. Good level design is one of the most essential parts of a platformer. Want to design breathtaking levels for your game?
21. 10. 2019 11,404
Is your game telling a story both through its narrative parts, and its gameplay, or is there a clear dissonance between the two?
26. 08. 2019 1,278
You may have heard about improving your “game feel”; small improvements, that make a huge difference. Let’s look at 10 ways to improve your game, that will take you under one hour – let’s make some good games!
01. 07. 2019 1,984
If you prefer learning about game development in video form, I recommend you check out these amazing GameDev channels on YouTube.
03. 06. 2019 1,969
I challenge developers to create 15 games in a matter of 15 consecutive weeks. I challenge you to join the Chronicles GameDev Challenge, a game jam marathon!
08. 04. 2019 1,048