The Eledris Blog is an archive of resources about worldbuilding, writing, art, and game dev. As I work on my world, I share my experience and knowledge in the form of easy to understand guides.
The scene setup, as the first thing you do in your new Unity project, can really help boost your productivity at the start of your game development cycle.
07. 08. 2020 11,553
Whether you’re planning on working on a project for years, on handing it off to someone else in a month, or writing a full-on external library, there’s one thing you have to keep in mind. Writing clean, reusable code.
03. 07. 2020 7,043
Doki Doki Literature Club is a cutesy psychological horror game; and one of the most unique games you might ever play. Let’s look at why you should (and shouldn’t) play it, while analyzing its game design.
30. 12. 2019 6,481
Is your game telling a story both through its narrative parts, and its gameplay, or is there a clear dissonance between the two?
26. 08. 2019 4,017
You may have heard about improving your “game feel”; small improvements, that make a huge difference. Let’s look at 10 ways to improve your game, that will take you under one hour – let’s make some good games!
01. 07. 2019 6,100
If you prefer learning about game development in video form, I recommend you check out these amazing GameDev channels on YouTube.
03. 06. 2019 6,239
I challenge developers to create 15 games in a matter of 15 consecutive weeks. I challenge you to join the Chronicles GameDev Challenge, a game jam marathon!
08. 04. 2019 2,883
Video-games are often divided into different genres – “guidelines” of sorts, to help us distinguish similar games. I will look into different game genres and describe them in, with examples.
04. 03. 2019 6,573